Dab solver - Backgammon opening theory

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The above opening moves which emerged from computer analysis demonstrate that a number of opening moves that were unquestioned for many decades are now considered suboptimal. One example is the move 13/11-13/8 on the roll 5-2. Although not a bad move, the alternative choice preferred by the analyses, 24/22-13/8, is now generally agreed upon to be optimal. In other cases, computer analysis has resulted in alternative strategies that were not seriously considered in the past. For instance, the opening move 8/2-6/2 for a roll of 6-4 was in the past greeted with disdain from experts (making the 2-point instead of trying for a higher home point), but turns out to be on average as effective as the usual plays (24/14 and 24/18-13/9).

== Influencing factors ==

The consensus on opening moves is generally extended only to money play, meaning that these plays optimise the expected payout. However, a context different from money play can influence the choice of opening move and may very well tip the balance towards a play that is seen to be slightly inferior. Towards the end of a match play, one such important factor can be the state of the match.ref In "-go" situation the player does not care about whether they lose a single game or a gammon, but they have much to gain from winning a gammon; thus they can benefit from aggressive openings.ref  The opposite may be true in "gammon-save" situations, where the player has little to lose from losing a single game, but much to lose from losing a gammon. 

In practice, an even more important influencing factor is the preferred style of the player. A player might have a strong preference for one out of a number of alternative opening plays that are on average as effective, because the character of the move (passive or aggressive) better suits his or her playing style.refrefrefrefref

== References ==

{{Reflist}}

{{tables games}}

[[Category:Backgammon|Opening theory]]
[[Category:Game theory]]
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